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Tutorial - How To Draw Clothing-textures

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Dec. 22nd, 2011 | 12:36 pm

Note: this post will only be usefull to you if you create or plan to start creating.

The title is a bit missleading - I wouldn't like to call this a tutorial as it doesn't explain everything detailed step-by-step, but more in a tips and tricks kind of way. And I want to point out that there are tons of different ways to draw textures - this is just merely how I do it. You do whatever you feel comfortable with, of course.
Sooo.. About I week ago I spoke some with Kotangens and it ended up with me offering to make some kind of mini-tutorial-thingy to show how I draw my textures. I took the pictures for the tutorial not very long after that, but only just yesterday started working on the explaining-part. I didn't feel like writing so I just read it all in completely randomly without looking through the pictures before or anything. You can even hear my reaction when I in the end discover that I've been talking for 25 minutes XD
I uploaded the tutorial and you can download it through the download-link below. There are fifteen (I think) rather big pictures included, one sound-file and a read me-file. Read the read me before you start listening to the tutorial. It should include most of the information you will need. If there are any questions feel free to ask, as I say in the read me, I wont bite :3

--> Download <--

Credits:
Mesh used in tutorial - Lidiqnata

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Comments {20}

needlecream

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from: needlecream
date: Dec. 24th, 2011 06:41 pm (UTC)
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you have such an adorable voice! I just want to hug you. I'm listening to the tutorial now.. I might comment again after it's done.
I'm sure this is going to be very helpful.

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trappingit

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from: trappingit
date: Dec. 24th, 2011 07:09 pm (UTC)
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Aww, thank you <3
I don't know if you'd be one to need it (your clothes-textures are flawless), but thank you for looking through it :)

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needlecream

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from: needlecream
date: Dec. 26th, 2011 05:35 pm (UTC)
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It was still really neat to see how you do it. Our methods are actually very similar, but you use milkshape and I use body shop. I would use milkshape, but I like having the alpha and the texture seperate while I'm working so I can put texture/color anywhere and the alpha will keep everything hidden or showing the way I want it. Using milkshape would be really cool though because then I could also mess around with the mesh while I was in there.
And yeah, doing the lines for the creases then smudging them is also my favorite part. ;D

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trappingit

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from: trappingit
date: Dec. 28th, 2011 12:17 pm (UTC)
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There are advantages and disadvantages with both methods, I supposed :)

Creases are fun to make indeed ^__^

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